Something I've always found fascinating is how video games and the human brain go hand in hand.
I want to explore that further by making games that can help bring attention to these aspects. I won't DIRECTLY say what each of these games will represent though.
That's all on you to find out.
Also, as I've stated with one of my projects... All of my games will try to follow the "Free, Fast, Forever" formula:
Free to play with no ads, microtransactions, or monetization.
Fast to download no matter what system or specs you're running. (Except mobile. Sorry, not sorry.)
Forever available to everyone at no additional cost.
None of my projects will ever be available on mobile or console. It's just not something I'm interested in doing at the moment.
Current & Upcoming Projects:
Second to None (Current)
A 6DoF racing game in zero-gravity. Also a visual novel about helping people process and deal with mental health issues.
Soft. (Current)
A precision platformer that is designed to be as minimalist as possible, to prove that you don't need a story to make a good game.
Hallow
A visual novel - formerly a text adventure - about exploring a dystopian sci-fi city long after all life has ceased to be on it.
Havenn: PRS
An isometric immersive sim about restoring and terraforming a planet that is on the brink of death.
BAYMI - Blink And You'll Miss It
A first person horror game about recovering a black box on a derelict starship that has become the home of a mimic-esque creature that can learn and adapt to it's prey.