
Second to None
A downloadable game for Windows
Second to None is a 6DoF Racing Game with zero-gravity.
This is currently in a Playtest build. There is very little content and only exists to showcase a small sliver of what's to come. Some features are also not available yet that will be coming in a later playtest.
Welcome to the Star Circuit Turboracing League! What's Turboracing you ask? Turboracing is the thrilling and pulse-pounding sport of racing with sleek, cutting-edge starships! Ten whole races in vastly different locations.
- Drifting around Saturn and through it's rings!
- Weaving through traffic at a free-floating stellar casino!
- Past the remnants of a dying star!
Not convinced? Let's look at your options then and see if we can find something you like...
Training Mode
Since this kind of racing is dramatically different from that of your average racing game, you should start here to get used to the controls and feel of the ship. There's no real goal here and you're free to mess around all you want.
Freeplay Mode
Choose your pilot and get ready to race! There are nine different pilots to choose from, each with their own ship and ability.
Story Mode
As a newcomer to the SCTL, you have the potential to become this year's Grand Champion! To do that, you'll need to beat the current undefeated champion... Rachelle Quasar. However, maybe things aren't as they seem on the surface with these pilots. Can you win the tournament AND help these pilots overcome whatever problems they might have?
Playtest Information
Currently, the Playtest is in Phase 1. The following features are either not implemented or unavailable:
- Story Mode
- Course/Circuit Selection (Freeplay)
- Any Pilot other than Rachelle Quasar (Freeplay)
- Settings Menu
- Playlist (No OST at the moment)
- Most sound effects.
Phase 1 is about showing the game's concept and controls. The following Phases are:
Phase 1 - Concept - September 2026
One ship, one pilot, and one (very basic) track. Freeplay is limited to Time Trial. Story Mode is unavailable.
Phase 2 - Full Circuit - 2027
Three ships, three pilots, one (slightly more advanced) track. Freeplay has both Time Trial and Competition. Story Mode is unavailable. Training Mode will be more in depth.
Phase 3 - Story Mode - 2027/28
Three(+1) ships, three(+1) pilots, two tracks. Freeplay has both Time Trial and Competition AND lets you select the track. Story Mode is limited to Race 1 (as well as it's prelude). Little to no Voice Acting.
Phase 4 - Early Access/Demo - 2028/29
All ships, all pilots, three tracks. Freeplay is unrestricted. Story Mode is limited to Race 1, 2, and 3 (as well as preludes to each). Little to no Voice Acting (?).
Controls:
W/S - Throttle
A/D - Strafe
Q/E - Roll
Mouse - Look
Space - Auxiliary Module
P - Pause
| Updated | 24 days ago |
| Published | 25 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Queb |
| Genre | Racing |
| Made with | Unreal Engine |
| Tags | 6dof, Arcade, No AI, Sci-fi, Singleplayer, Space |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Install instructions
Extract the ZIP file and run the .exe
Development log
- Playtest Launch Dates + Profile Update25 days ago





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